Learn from back manufacturing maps
Hammer map set
hl1_sdk_maps.zip - vmf map set
Requires Half-Life Source, buy it here
You are also required to add the following to your GameConfig.txt found at:
C:\Program Files\Steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin
"Half-Life"
{
"GameDir" "c:\Program Files\Steam\steamapps\YOURACCOUNTNAME\half-life source\hl1"
"hammer"
{
"GameData0" "c:\program files\steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin\halflife.fgd"
"TextureFormat" "5"
"MapFormat" "4"
"DefaultTextureScale" "0.500000"
"DefaultLightmapScale" "16"
"GameExe" "c:\program files\steam\steamapps\YOURACCOUNTNAME\half-life source\hl2.exe"
"DefaultSolidEntity" "func_wall"
"DefaultPointEntity" "info_player_start"
"BSP" "c:\program files\steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin\vbsp.exe"
"Vis" "c:\program files\steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin\vvis.exe"
"Light" "c:\program files\steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin\vrad.exe"
"GameExeDir" "c:\program files\steam\steamapps\YOURACCOUNTNAME\half-life source\valve"
"MapDir" "c:\Program Files\Steam\steamapps\YOURACCOUNTNAME\half-life source\HL1\mapsrc"
"BSPDir" "c:\Program Files\Steam\steamapps\YOURACCOUNTNAME\half-life source\HL1\maps"
"CordonTexture" "BLACK"
"MaterialExcludeCount" "0"
}
}
*Don’t just copy and paste, replace YOURACCOUNTNAME with your steam account name
Finally you need to put the halflife.fgd in your C:\Program Files\Steam\steamapps\YOURACCOUNTNAME\sourcesdk\bin\ep1\bin
You can download the halflife.fgd here or go to the Valve developer Wiki
Fgd is Forge game data that tells hammer what entities your mod uses so you can create the mod’s entities to set their values, flags, inputs and outputs. Just like many files in Source it can be opened and edited with a Notepad.
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